Cause And Effect Of Violent Video Games Essay

The Effects of Violent Video Games Essay

1685 Words7 Pages

Since violent video games, like Mortal Kombat, were created, adolescents who play these games become more aggressive than before. To me, playing violent video games is unsafe for these people since they have the negative influence on these people. I believe that researching on that topic would help us get the sense of what problems to avoid. I wish to know what are the possible effects of violent video games on adolescents’ aggression. The independent variable is violent video games, and the dependent variable is adolescents’ aggression. My hypothesis is that adolescents who play violent video games become very aggressive than those who don’t. For this essay, I would like to present the findings from each article that will answer…show more content…

The first three articles basically demonstrates the level of impact of violent video games on.
Unsworth basically shows that playing violent video games more likely affects adolescents to become very aggressive. The experiment was done on participants by measuring their anger before, during and after their game play of violent game, Quake II, and having them to fill out the questionnaire that determines their state of angers. The table categorizes the participants in terms of their change in the level of aggressiveness throughout the experiment. According to the data, she found that all participants’ anger ratings vary; some participants’ aggressiveness increases and some decreases while others don’t show any change. According to the article, overall, she concludes that:
“There were three types of reliable short-term reactions in regards to anger following gameplaying: increase, decrease and no effect. We found that these reactions could be predicted using state and trait variables. A ‘labile’ temperament coupled with high state anger at pregame-play led to a cathartic effect; a ‘labile’ temperament coupled with low state anger at pre-game-play led to an increase in angry affect; and a ‘stable’ temperament led to no change in angry effect following game-play” (Unsworth, 391)
Here, this author examines the variables that take in account for violent video games’

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Violent Video Games

Video games always provide a great pass time activity for children. These games are so many and so addictive that when a child is not controlled, he can spend all his time playing the games. The game a child plays can be a good or a bad thing in his life. For example, children who learn how to play chess at a tender age usually show signs of high levels of intellect. However, the same case does not apply for violent video games.

The effects of violent video games are as varied as the number of the games. One effect that is common with all of them is their addiction. This can be a terrible thing because a child might not do any productive activity whenever at home. This means that he does not study when at home or even do his assignments. Consequently, his performance at school definitely deteriorates. Moreover, the child could sacrifice development of his talent such as attending a music class just for the purpose of playing a violent game.

Another effect that has caused ripples among parents and the society in general is the possible violent behaviour in kids who play such games. Several studies have been conducted to investigate the relationship between such games and violent behaviour in children. Controlled experiments place little emphasis on this relationship. The obtained results show that the negative effects of such games are quite minimal.

There is also an observation regarding these games and their players where children who are naturally aggressive prefer playing this type of games to others. This observation waters down the chances of violent games leading to violent behaviour in children. When interviewed, some kids who play this type of games say that they are not negatively affected by the games. This is definitely backed up by their non violent behaviour.

It has also been observed that violence displayed on television such as in action movies or news has more chances of leading to violence in children that the violent games. However, it is important to note that when a child plays a violent game he is likely to experience some physiological effects. These effects include an increase of both heart rate and brain activity.

In conclusion, it is safe to say that violent games barely lead to violent behaviour in children. However, they are not beneficial to the children because of their addictive nature, which can deter a child’s growth.


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